Game Projects I’ve Worked On

Terratopia

Game Designer, Level Designer
  • 3D Single-player Adventure Simulation game
  • Terratopia is a game where players collect creature eggs in the wilderness of an odd planet, hatch and raise the creatures from said eggs in their ranch, and later put them up for adoption
  • I worked on the game design with Jesse Ottman, and later took up the role of managing the programmers
  • January – March 2022
  • Discontinued (due to time constraints and subsequent lack of progress)

Click here for the Game Design Document


Stolemates

3D Animator
  • 3D Multiplayer Party game
  • “Stolemates is a game revolving around players stealing a giant heart from their buddies while running around the city of Toronto.” —Daniel Cefaratti, Game Designer of Stolemates
  • Late 2019 – March 2020
  • Discontinued (to my knowledge due to the pandemic)

Harrow 

Sole Developer
  • 2D Single-player Action Platformer with a Fantasy RPG influence
  • Created and worked on by myself
  • 2D Pixel Art
  • Made in Unreal Engine 4
  • Created for fun, and with the intentions of learning more of the engine
  • ~1-2 months of work during Summer of 2019
  • Discontinued (due to personal reasons)

Click here for a 2-minute video of the game at it’s latest stage.